Need for Speed: Nitro
Electronic Arts is releasing a new Need for Speed game in November called Need for Speed: Nitro. This is a Nintendo-only game for the Nintendo DS and Nintendo Wii. However, in September there will be a Need for Speed: Nitro released for Xbox 360, PS3, PC, and PSP. The game has gotten good reviews for its handling capabilities. On the Wii, the game can be played with either Wii remote, nunchuk, the racing wheel, or the old Gamecube controller. More is sure to come out on this new Need for Speed game.
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Ghostcrawler on Class Representation and Balance (World of Warcraft)

Ghostcrawler has a nice exchange on the forums about how much of a role class representation actually plays in class balance.
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Modern Warfare 2 Prestige Edition Tops Amazon Bestsellers List (Call of Duty: Modern Warfare 2)

PlayStation LifeStyle writes:
"When we announced that Modern Warfare 2 Prestige Edition was available for pre-order, we knew people would be interested. But because of the astronomical $149.99 price, we weren’t expecting it to be a major seller. However the highest-priced edition of Modern Warfare 2 is topping the list of Amazon.com’s Bestsellers."
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Left 4 Dead Lobby Browser Released (Left 4 Dead)

Valve has released an update for it’s survival shooter Left 4 Dead, now available for download. Of note is the addition of the Lobby Browser which gives players a customizable list of best available games, offering up both official and add-on campaigns to choose from.
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Dev blog discusses voice overs for Star Wars: The Old Republic (Star Wars: Knights of the Old Republic)

Examiner.com writes:
"Remember the announcement at E3, that Star Wars: The Old Republic would be completely voiced over – the first MMO to do so?
Today’s developer blog at SW:TOR discussed the voice over process that the game is going through."
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NFS Shift drift mode revealed (w/ screens and video) (Need for Speed SHIFT)

From the official NFS website:
"After a few weeks of quiet since E3 we’re pleased to reveal a new game mode for Need for Speed SHIFT: Drifting. In the last few years the sport has rocketed in popularity to point where there are large, successful tournaments around the world. When it came time to add it to SHIFT we wanted to ensure the mode was treated with the same degree of accuracy as the rest of the game so we worked closely with Team Falken driver and World Champion Vaughn Gittin JR. Initially the plan was for Vaughn to play the game a few times and give some feedback but he ended up spending more than 100 hours with the team to make sure the Drift experience was as close to real-life as possible.
The team have worked exceptionally hard to ensure the mode replicated the true driving sensation of Drifting and created the same immersive experience as the rest of the racing in SHIFT – just check out the detail inside Vaughn’s Mustang if you want more detail of this. While you could already expect the physics to be as realistic as possible, particular praise should go to the car team who’ve managed to re-create some classic Drift cars into the game.
Designing and coding a drift mode has always been a very tricky experience particularly when trying to make it accessible for new gamers and hardcore gamers alike so the design team spent a lot of time working to make sure the mode is as hard (or as easy) as you want it to be. For new gamers an Amateur setting teaches the basic of Drifting and then slowly ups the skill level until they can complete against the best."
There is also a video at this link: http://www.needforspeed.com/portal/site/nfs/news/details/?contentId=6927c90107162210VgnVCM1000006017780aRCRD
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